EnableExplicit

#CustomPeakRender = #False
#LEDMdSpec = #True
#LEDMdBoost = 3
#SpectrumColor = -1
#ColorizedBackColor = #True

#WallBmpWidth = 1920
#WallBmpHeight = 1080

#OnPicRender = $c00000 ; misuse $00xxxx / $000001 for full trans, $ff0000 for full black
#AlphaBackColor = $100400;$041000

#BarPos = 4 ; 0=left, 1 = center, 2 = right, 3 = top, 4 = middle, 5 = bottom
#BarOffset = 0; -16 ;+/- x -> position offset, $80000000 = custom
#PicPos = 5 ; numpad stype
;#PicStretch = 0 ; 0 = fit - 100 = stretchcut
;#WallBmpWidthOX = 0;100
;#WallBmpWidthOY = 300;300
#MMonitor = 1
#WarnMsg = 0
#WarnQuit = 0 ;(5 * 60) * 1000
#StereoBMP = 0
#MaxTick = 0
#SpectrumRedrawInfo = 1 ; recommend, required for #LEDMdSpec ?!?
CompilerIf #SpectrumRedrawInfo
  #PeaksCY = 120 ;10&
  CompilerElse
  #PeaksCY = 8 ;10&
  CompilerEndIf

IncludeFile "LSDemo (Wallpaper).pb"

CompilerIf #SpectrumColor = -1
  UseInitColorsFadingEx()

  Procedure InitColors(PeaksCX.i)
    ;InitColorsBy3Colors(1, $0000ff, $00ff00, $ff0000)
    InitColorsBy3Colors(2, $381516, $ac7e7a, $42aac2)
    EndProcedure
  CompilerEndIf


; IDE Options = PureBasic 5.20 LTS (Windows - x86)
; CursorPosition = 39
; FirstLine = 17
; Folding = -
; EnableAsm
; EnableXP
; Executable = ..\_LineSpec Demo - LED Spectrum - Flowers 2010.exe
; DisableDebugger
; AddResource = Wallpaper LS - Flowers 2010.rc