EnableExplicit

;#LEDMode = $100
;#LEDMdWaveFill = #False
#LEDMode = $302
#LEDMdWaveFill = #False

;#ProgressColorCur = $1080ff
#ProgressColorCur = $00c0FF
;#ProgressColorCur = $0069F9
#ProgressColorTot = $204080
#BlackenTextBack = #False

#MaxTick = #False
#LEDMdBoost = 1
#SpectrumColor = -1
#ColorizedBackColor = #False
;#OnPicRender = $680000 ; misuse $00xxxx / $000001 for full trans, $ff0000 for full black
#OnPicRender = $780000 ; misuse $00xxxx / $000001 for full trans, $ff0000 for full black
#AlphaBackColor = $000000 ;$661500
#BarPos = 4 ; 0=left, 1 = center, 2 = right, 3 = top, 4 = middle, 5 = bottom
#BarOffset = 0;-64;-16 ;+/- x -> position offset, $80000000 = custom
#PicPos = 5 ; numpad stype
#WallBmpWidth = 1920 ; 2845 ; 1333
#WallBmpHeight = 1080 ; 1600 ; 1170 ; real height is 1224, but 1170 seems to be better
#WarnMsg = 1
#WarnQuit = 0 ;(5 * 60) * 1000
#SpectrumRedrawInfo = 1 ; recommend, required for #LEDMdSpec ?!?
#MMonitor = 1
CompilerIf #SpectrumRedrawInfo
  #PeaksCY = 120;16 ;10&
  CompilerElse
  #PeaksCY = 8 ;10&
  CompilerEndIf
#StereoBMP = 0

IncludeFile "LSDemo (Wallpaper).pb"

CompilerIf #SpectrumColor = -1
  UseInitColorsFadingEx()

  Procedure InitColors(PeaksCX.i)
    ;InitColorsBy2Colors(1, $ffff00, $0000ff)
    InitColorsBy2Colors(1, $ffff10, $ff0010)
    EndProcedure
  CompilerEndIf
; IDE Options = PureBasic 5.30 (Windows - x86)
; CursorPosition = 7
; Folding = -
; EnableAsm
; EnableXP
; Executable = ..\_LineSpec Demo - LED Spectrum - Turntables 2013.exe
; AddResource = Wallpaper LS - Turntables 2013.rc