EnableExplicit

    #WallBmpWidth = 1920 ; 2845 ; 1333
    #WallBmpHeight = 1080 ; 1600 ; 1170 ; real height is 1224, but 1170 seems to be better
#StereoBMP = 1
#LEDMode = 0
;#LEDMdSpec = #False
#StereoBMPSep = 0
#PalCount = 203
#ExtraBmp1Left = 735
#ExtraBmp1Top = 334
#ExtraBmp1Width = 291
#ExtraBmp1Height = 324
#MarginTop = 0
#MarginLeft = 0
#MarginRight = 0
#MarginBottom = 0
#BarPosManual = 0

#MaxTick = #False
#AlphaBackColor = -1
#ProgressColorCur = $D1B098
#ProgressColorTot = $706040

CompilerIf #StereoBMP = 0
  #SpectrumRedrawInfo = 1
  CompilerIf #SpectrumRedrawInfo
    #PeaksCY = 12 ;10&
    #SpectrumColor = $00a0a0
    CompilerElse
    #PeaksCY = 8 ;10&
    #SpectrumColor = $00e0e0
    CompilerEndIf
  #OnPicRender = $c00000 ; misuse $00xxxx / $000001 for full trans, $ff0000 for full black
  CompilerElse
  #BasePalMul = 0.15
  #BasePalBoost = 0.25
  #BasePalOver = 0.4;2
  #WPID = 2014
  #OnPicRender = $900000 ; misuse $00xxxx / $000001 for full trans, $ff0000 for full black
  CompilerEndIf

#BarPos = 5 ; 0=left, 1 = center, 2 = right, 3 = top, 4 = middle, 5 = bottom
#BarOffset = -16 ;+/- x -> position offset, $80000000 = custom
#PicPos = 5 ; numpad stype
;#PicStretch = 0 ; 0 = fit - 100 = stretchcut
#WallBmpWidthOX = 0;100
#WallBmpWidthOY = 300;300
#MMonitor = 1
#WarnMsg = 1
#WarnQuit = 0 ;(5 * 60) * 1000

IncludeFile "LSDemo (Wallpaper).pb"
; IDE Options = PureBasic 5.22 LTS (Windows - x86)
; CursorPosition = 3
; Folding = -
; EnableAsm
; Executable = ..\_LineSpec Demo - Wallpaper - Bright eyes 2014 promo.exe
; CompileSourceDirectory
; AddResource = Wallpaper - Bright eyes 2014.rc